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Showing posts from January, 2017

The OXL photometric file format, with spectrum, photos, and more...

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The OXL file format is an XML based format which contains the photometry (like an IESNA .IES or an Eulumdat .LDT) file format, but adds much much more. The OXL file format is open and free to use by any company. Here's an overview of what an OXL file can contain: As you can see there must be a photometry, and to that you can any or none of the following things: PDF data sheet. Photo. Spectral data. 3D model (a simplified 3D model is ideal for Revit applications). So when a customer wants details about your luminaire, you don't need to send him N files, just a single OXL file. Now I think examples are easier to understand than formal definitions, so here is what the start of an OXL file looks like: Because Eulumdat and IESNA files are so constricted, some companies " expand and re-interpret " them, with non standard "extensions" which only a few programs (mostly company internal programs) understand. These e

CIE88 2004, Calculation of Tunnel Lighting Transition Zone Length

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This article is a bit of extra help for this one (on CIE88 2004). We know that we need to arrive at an internal tunnel luminance Lin, and we know we start at the formula for calculating the curve is the one given above, Ltr.  Time and distance are related by the fixed velocity, v, of the tunnel project. If we get the time taken to go through the transition zone we can easily get the length of the transition zone. Re-arranging the original equation... So you can calculate d, the length of the transition zone, from these three things: the project velocity the threshold luminance the internal luminance. (Thanks to Bui Duc Han for correcting an error in a previous version of the steps above.)

Comparisons of UNI11095 2003, CIE88 2004, UNI11095 2011 Tunnel Lighting standards

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( See also CIE88 2004 ) Here are the Luminance Grids for calculating L seq . of all three standards: In all three standards there are 9 rings and 12 (radial) sectors. The UNI11095 2011 grid weights the upper and lower fractional sections by their reduced area.  The CIE88 2004 has the "tallest" grid but the uppermost and lowermost areas are not used in the calculation, as they are considered to be outside a normal person's field of view.  The UNI11095 2003 grid did not take into account the fact that the upper and lower areas are smaller, but it did have a wider aspect ratio. UNI11095 2011 introduced a maximum curve above the minimum curve, presumably to encourage energy saving as well as luminous uniformity :

How To Calculate BUG Road Lighting Glare

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Though BUG ( IES TM-15-11, Addendum A) is quite hard to do, it is easy to understand, it gives you numbers for the "amount of light", wasted in various non-useful directions. B stands for Backlight, light thrown back away from the road. U stands for Uplight, light leaking skywards and causing light pollution. G stands for Glare, how much light is wasted shining directly into (a relatively distant) the driver's eye. The output of the luminaire is divided into several sub-zones:   Light issuing from High to Very High (H and VH) zones can cause glare from a distance and is anyway wasted light. These zones, both foward and back are used for the G rating. These are the red areas in the schematic below: Light sent to the B ack away from the road and towards the sidewalk (purple in the above diagram) is not useful fo